as an old player i would just say this is not really needed. For me, this was never something essential in order to get better advantages or lvl up
(this is a higher xp server) hours for credits (which is good imo) but the problem comes when people takes this advantage to damage the server or let's just say it, bug abusing.
Also, we have received and review cases of AP/AC fails when someone is using another client, so this is something you have to know and be aware that it may lead you to a temporality ban.
It's obvious that everyone with multi clients will just look for some opportunity to abuse the system and that's a pity because then everyone will get affected in a long term.
4. Hunt, Many people here claim that TRACEMARRY is being abused during hunts. (Just disable the TRACEMARRY command that's it)
disabling tracemarry is not really the issue or solution because we are talking about clients, resource multiplied x2 or 3 depends of how much clients the person has.
So, based on everyone's concern:
1: i think we should increase the GC and credits for players (Events held in game and voting system)
2: Clients should be reduced by 2 or just none if is not possible to make this change ofc.
3: increasing the active earnings for players, whether it's big events in game and forum events.
As long as the server doesn't suffer any damage for bug abusing, i will always agree on disabling or deleting it for the sake of all players and the Administrator.