Discussion The main system of Castle Siege

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Miyeon

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Hello everyone.
Yesterday, we had 1v1 CS. Many players (include me) who participated it, feel it kinda boring.
So, i would like to suggest, if we have 1v1 CS, the main system of CS should be Point System
The detail is here: https://forum.infinitymu.net/threads/exclusive-game-update-14-7-2021.127322/
We can discuss about how to calculate the point (based on kill, seal success, etc).
We've tried point system before, it gave defender many avantage. So, i suggest we change the way how to calculate the point.
Each minute your alliance is the owner of Castle, you get 1 point. The alliance who have more points after the time ending, will win.
Please drop your opinion below.
Thanks for your time!
 
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I agree with this. Although I don't play in CS, but I am watching in stream. With 1 attacker only, they will only wait for last minute then try to seal. In my opinion, if CS is 1v1 it should be a point system. Then back in the main system of CS if the attacker is more than 1.
 
I agree. it's a good thing to have more than 2 guilds when playing Castle Siege to enjoy the game but when the CS game is 1v1 only, better to have point system or come up with better game system to maintain the quality of the game and the enjoyment.
 
I don't think point system is the solution, as I know there were a time that the Castle Siege was played with point system and it end up as being even more bored than 1v1 CS.
There are several big events and also server 3 for who is interested to play PVP, Castle Siege is to be strategy event.
I myself would retire of playing CS if they grant point system.
 
I would agree with the points system as long as it is 1 vs 1 but if there were more alliances to fight I would stay with the original

note: but the other problem is that it is worth defending 2 hours or defending 20 minutes and it always seals you missing 1 minute due to hidden programs or some kind of error

since 2010 and i still love the old cs <3
 
I do love the old system than point system. However, the 1v1 CS with old system is too bored.
That's why i'm suggesting we can try point system. But not the old way to calculate alliance's point.
There is a simple way, that calculate the point based on the time you are the owner of Castle.
For example, 1 point each minute. Killing your enemy will give 0 point.
I don't think point system is the solution, as I know there were a time that the Castle Siege was played with point system and it end up as being even more bored than 1v1 CS.
There are several big events and also server 3 for who is interested to play PVP, Castle Siege is to be strategy event.
I myself would retire of playing CS if they grant point system.
 
I agree with what @Miyeon said, even have more ally play in castle siege. Much better to change the main system of cs, even if I love to play the old system main castle siege. Just like what happened the last cs, in the last minute he sealed. I'm not against @SuperStell and faction allies they are all my friends. Even sometimes they accuse me I am sub ally of the faction guild. But this is not true we fight just like real men, I am friendly only that's why. However, I was disappointed with what happened lately he sealed in 0 minutes. But I accepted what happened that is part of game losses or wins. Again I agree with what @Miyeon said, I hope sir @RESiSTANT considers this suggestion. To give chance to other players a to win the castle siege, real talk we tired now.
 
I think old point system sucks, we have tried this couple of times, and it never works, everybody complains about this point system when its time to play it, people forget everybody will know who's gonna win at the first hour and the last hour is a waste of time, just keep it as it is, infinity mu has one of the best Castle Siege’s event a season3 server have, this suggestions might ruin what is special about this server.

Even sometimes they accuse me I am sub ally of the faction guild. But this is not true we fight just like real men, I am friendly only that's why.
People gonna find excuses when they are losing. Just keep playing as you are, you could not seal before, now you guys are seconds of winning it.
 
even have more ally play in castle siege
For me, point system should be used only when we have 1v1 CS, if not, old system should be used.

I think old point system sucks, we have tried this couple of times, and it never works, everybody complains about this point system when its time to play it, people forget everybody will know who's gonna win at the first hour and the last hour is a waste of time, just keep it as it is, infinity mu has one of the best Castle Siege’s event a season3 server have, this suggestions might ruin what is special about this server.
Because the old point system calculate the point based on the kill number. it gives the defender alliance many points, that's why i suggest this.
For example, 1 point each minute. Killing your enemy will give 0 point.
 
I agree but if it's only 1 vs 1 I usually play at 100x with points there are few people and it's fun.
 
i agree with this.. but for 1 v 1 only.. point system is good but i think needs further enhancement to gather points..
 
Actually point system is good, 1 v 1 cs BORING and for you @SuperStell go retire bru hihihi :)
 
Hello,

Can decreasing member count for Guild and Guild count for Ally bring solution to it?
 
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we have similar topic in this thread.
All Comments and reactions goes here👇


Thank you!
 
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